An Offline Planning Approach to Game Plotline Adaptation

نویسندگان

  • Boyang Li
  • Mark O. Riedl
چکیده

Role-playing games, and other types of contemporary video games, usually contain a main storyline consisting of several causally related quests. As players have different motivations, tastes and preferences, it can be beneficial to customize game plotlines. In this paper, we present an offline algorithm for adapting human-authored game plotlines for computer roleplaying games to suit the unique needs of individual players, thereby customizing gaming experiences and enhancing replayability. Our approach uses an plan refinement technique based on partial-order planning to (a) optimize the global structure of the plotline according to input from a player model, (b) maintain plotline coherence, and (c) facilitate authorial intent by preserving as much of the original plotline as possible. A theoretical analysis of the authorial leverage and a user study suggest the benefits of this approach.

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Creating Customized Game Experiences by Leveraging Human Creative Effort: A Planning Approach

The task of entertaining people has, until very recently, been the exclusive domain of humans. However, recent advances in Artificial Intelligence (AI) suggest that intelligent systems may be used to create dynamic and engaging real-time entertainment experiences. In this paper we consider a novel technique called Experience Adaptation. Experience Adaptation is an offline process that leverages...

متن کامل

A Game Theoretic Approach for Sustainable Power Systems Planning in Transition

Intensified industrialization in developing countries has recently resulted in huge electric power demand growth; however, electricity generation in these countries is still heavily reliant on inefficient and traditional non-renewable technologies. In this paper, we develop an integrated game-theoretic model for effective power systems planning thorough balancing between supply and demand for e...

متن کامل

Cooperative aggregate production planning: a game theory approach

Production costs in general, and workforce and inventory costs in particular, constitute a large fraction of the operating costs of many manufacturing plants. We introduce cooperative aggregate production planning as a way to decrease these costs. That is, when production planning of two or more facilities (plants) is integrated, they can interchange workforce and products inventory; thus, thei...

متن کامل

On-Line Case-Based Planning

Some domains, such as real-time strategy (RTS) games, pose several challenges to traditional planning and machine learning techniques. In this paper, we present a novel on-line case-based planning architecture that addresses some of these problems. Our architecture addresses issues of plan acquisition, on-line plan execution, interleaved planning and execution and on-line plan adaptation. We al...

متن کامل

Offline Planning with Hierarchical Task Networks in Video Games

Artificial intelligence (AI) technology can have a dramatic impact on the quality of video games. AI planning techniques are useful in a wide range of game components, including modules that control the behavior of fully autonomous units. However, planning is computationally expensive, and the CPU and memory resources available to game AI modules at runtime are scarce. Offline planning can be a...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

برای دانلود متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2010